写在前面

本文主要是总结一下在我们日常项目中会用到的一些关于Runtime的相关API,便于以后查阅。

isMemberOfClass 和 isKindOfClass 区别

在正式总结Runtime下相关API之前,先看看isMemberOfClassisKindOfClass的区别:

- (BOOL)isMemberOfClass:(Class)cls;
+ (BOOL)isMemberOfClass:(Class)cls;

- (BOOL)isKindOfClass:(Class)cls;
+ (BOOL)isKindOfClass:(Class)cls;

我们来看一下这几个方法的底层实现:

- (BOOL)isMemberOfClass:(Class)cls {
return [self class] == cls;
}

+ (BOOL)isMemberOfClass:(Class)cls {
return self->ISA() == cls;
}

- (BOOL)isKindOfClass:(Class)cls {
for (Class tcls = [self class]; tcls; tcls = tcls->getSuperclass()) {
if (tcls == cls) return YES;
}
return NO;
}

+ (BOOL)isKindOfClass:(Class)cls {
for (Class tcls = self->ISA(); tcls; tcls = tcls->getSuperclass()) {
if (tcls == cls) return YES;
}
return NO;
}

例1:

// Person 类
@interface Person : NSObject

@end

@implementation Person

@end

// Student 类
@interface Student : Person

@end

@implementation Student

@end

int main(int argc, const char * argv[]) {
@autoreleasepool {
Student *student = [[Student alloc] init];

NSLog(@"1 - %d",[student isMemberOfClass:[Student class]]);
NSLog(@"2 - %d",[student isKindOfClass:[Student class]]);

NSLog(@"3 - %d",[student isMemberOfClass:[Person class]]);
NSLog(@"4 - %d",[student isKindOfClass:[Person class]]);

}
return 0;
}

打印结果:

2023-01-31 16:21:04.801267+0800 SuperDemo[32839:16964367] 1 - 1
2023-01-31 16:21:04.801310+0800 SuperDemo[32839:16964367] 2 - 1
2023-01-31 16:21:04.801347+0800 SuperDemo[32839:16964367] 3 - 0
2023-01-31 16:21:04.801382+0800 SuperDemo[32839:16964367] 4 - 1

例2:

// Person 类
@interface Person : NSObject

@end

@implementation Person

@end

// Student 类
@interface Student : Person

@end

@implementation Student

@end

int main(int argc, const char * argv[]) {
@autoreleasepool {
Student *student = [[Student alloc] init];

NSLog(@"1 - %d",[Student isMemberOfClass:object_getClass([Student class])]);
NSLog(@"2 - %d",[Student isKindOfClass:object_getClass([Student class])]);

NSLog(@"3 - %d",[Student isMemberOfClass:object_getClass([Person class])]);
NSLog(@"4 - %d",[Student isKindOfClass:object_getClass([Person class])]);

}
return 0;
}

打印结果:

2023-01-31 16:54:18.561752+0800 SuperDemo[33188:16979322] 1 - 1
2023-01-31 16:54:18.562298+0800 SuperDemo[33188:16979322] 2 - 1
2023-01-31 16:54:18.562390+0800 SuperDemo[33188:16979322] 3 - 0
2023-01-31 16:54:18.562430+0800 SuperDemo[33188:16979322] 4 - 1

注意

[Student isKindOfClass:[NSObject class]];

结果返回的是:YES 因为NSObject的isa指向的是自己。

Runtime下的一些常用API

// 动态创建一个类(参数:父类,类名,额外的内存空间)
Class objc_allocateClassPair(Class _Nullable __unsafe_unretained superclass, const char * _Nonnull name, size_t extraBytes)

// 注册一个类(要在类注册之前添加成员变量)
void objc_registerClassPair(Class _Nonnull __unsafe_unretained cls)

// 销毁一个类
void objc_disposeClassPair(Class _Nonnull __unsafe_unretained cls)

// 获取isa指向的Class
Class object_getClass(id _Nullable obj)

// 设置isa指向的Class
Class object_setClass(id _Nullable obj, Class _Nonnull __unsafe_unretained cls)

// 判断一个对象是否为Class
object_isClass(id _Nullable obj)

// 判断一个类是否为元类
class_isMetaClass(Class _Nullable __unsafe_unretained cls)

// 获取父类
class_getSuperclass(Class _Nullable __unsafe_unretained cls)

成员变量

// 获取一个实例变量
Ivar class_getInstanceVariable(Class _Nullable __unsafe_unretained cls, const char * _Nonnull name)

// 拷贝实例变量列表(最后需要调用free释放)
Ivar *class_copyIvarList(Class _Nullable __unsafe_unretained cls, unsigned int * _Nullable outCount)

// 设置和获取成员变量的值
void object_setIvar(id _Nullable obj, Ivar _Nonnull ivar, id _Nullable value)
id object_getIvar(id _Nullable obj, Ivar _Nonnull ivar)

// 动态添加成员变量(已经注册的类是不能添加成员变量的)
BOOL class_addIvar(Class _Nullable __unsafe_unretained cls, const char * _Nonnull name, size_t size, uint8_t alignment, const char * _Nullable types)

// 获取成员变量的相关信息
const char *ivar_getName(Ivar _Nonnull v)
const char *ivar_getTypeEncoding(Ivar _Nonnull v)

方法

// 获取一个实例方法、类方法
Method class_getInstanceMethod(Class _Nullable __unsafe_unretained cls, SEL _Nonnull name)
Method class_getClassMethod(Class _Nullable __unsafe_unretained cls, SEL _Nonnull name)

// 方法实现相关操作
IMP class_getMethodImplementation(Class _Nullable __unsafe_unretained cls, SEL _Nonnull name)
IMP method_setImplementation(Method _Nonnull m, IMP _Nonnull imp)
void method_exchangeImplementations(Method _Nonnull m1, Method _Nonnull m2)

// 拷贝方法列表(最后需要通过free来释放)
Method *class_copyMethodList(Class _Nullable __unsafe_unretained cls, unsigned int * _Nullable outCount)

// 动态添加方法
BOOL class_addMethod(Class _Nullable __unsafe_unretained cls, SEL _Nonnull name, IMP _Nonnull imp, const char * _Nullable types)

// 动态替换方法
IMP class_replaceMethod(Class _Nullable __unsafe_unretained cls, SEL _Nonnull name, IMP _Nonnull imp, const char * _Nullable types)

// 获取方法的相关信息(带copy的需要调用free去释放)
SEL method_getName(Method _Nonnull m)
IMP method_getImplementation(Method _Nonnull m)
const char *method_getTypeEncoding(Method _Nonnull m)
unsigned int method_getNumberOfArguments(Method _Nonnull m)
char *method_copyReturnType(Method _Nonnull m)
char *method_copyArgumentType(Method _Nonnull m, unsigned int index)

// 选择器相关
const char *sel_getName(SEL _Nonnull sel)
SEL sel_registerName(const char * _Nonnull str)

// 用block作为方法实现
IMP imp_implementationWithBlock(id _Nonnull block)
id imp_getBlock(IMP _Nonnull anImp)
BOOL imp_removeBlock(IMP _Nonnull anImp)

如何拦截按钮的点击事件

hook:可以理解为就是方法交换。

按钮的点击事件 会调用到UIControl的- (void)sendAction:(SEL)action to:(nullable id)target forEvent:(nullable UIEvent *)event这个方法。

拦截按钮的点击我们只需要拦截sendAction即可。

+ (void)load {
Method method1 = class_getInstanceMethod(self, @selector(sendAction:to:forEvent:));
Method method2 = class_getInstanceMethod(self, @selector(ww_sendAction:to:forEvent:));
method_exchangeImplementations(method1, method2); // 调用这个方法之后会去清空之前的缓存
}

- (void)ww_sendAction:(SEL)action to:(id)target forEvent:(UIEvent *)event {
if ([self isKindOfClass:UIButton.class]) {
NSLog(@"我成功hook了按钮...");
}
[self ww_sendAction:action to:target forEvent:event]; // 调用原来的sendAction
}

Runtime总结

Runtime在实际开发中可能用到的场景:

  • 利用关联对象给分类添加属性

  • 遍历某个类的所有成员变量(可以访问私有的成员变量 比如修改UITextField的占位label/ 字典转模型/ 归档解档)

  • 交换方法实现(主要是交换系统的方法 利用方法交换做方法找不到导致的崩溃)

    ……….

写在最后

关于Runtime中常用的一些常用的API就总结到这里,如有错误请多多指教。